GODFIRST COMMUNICATION GRAPHICS DESIGN TENTATIVE TRAINING SCHEME FOR NEXT YEAR PROGRAM

 



Day

Topic

Details

1

Introduction to CorelDRAW Interface

Overview of tools and panels, customizing the workspace

2

Basic Drawing and Shaping Tools

Drawing shapes and lines, using the Shape Tool

3

Working with Colors

Applying fill and outline colors, using the Color Palette and Eyedropper Tool

4

Text and Typography

Adding and formatting text, working with fonts and text effects

5

Layers and Object Management

Understanding layers, grouping, ungrouping, aligning, and distributing objects

6

Introduction to Vector Design

Difference between vector and raster images, creating simple vector illustrations

7

Project Day

Create a simple flyer or poster using learned skills

8

Advanced Drawing Tools

Bezier Tool, Pen Tool, and Freehand Tool, creating complex shapes

9

Advanced Color Techniques

Using gradients and transparency, color harmonies and palettes

10

Working with Bitmaps

Importing and editing bitmap images, PowerTRACE: Converting bitmaps to vectors

11

Effects and Styles

Applying effects like shadows, glows, and distortions, using styles for consistent design

12

Page Layout and Design

Setting up pages and multi-page documents, working with grids and guidelines

13

Printing and Exporting

Preparing files for print, exporting designs for web and other formats

14

Project Day

Create a brochure or business card design


 

Day

Topic

Details

15

Introduction to Photoshop Interface

Overview of tools and panels, customizing the workspace

16

Basic Photo Editing

Cropping, resizing, and rotating images, adjusting brightness, contrast, and colors

17

Working with Layers

Understanding layers and layer masks, blending modes and opacity

18

Selection Tools

Using the Marquee, Lasso, and Quick Selection Tools, refining selections

19

Basic Retouching

Using the Clone Stamp, Healing Brush, and Spot Healing Brush, removing blemishes and imperfections

20

Text and Typography

Adding and formatting text, creating text effects

21

Project Day

Edit and enhance a photo using learned skills

22

Advanced Selection and Masking

Using the Pen Tool for selections, advanced masking techniques

23

Adjustment Layers and Filters

Using adjustment layers for non-destructive editing, applying and customizing filters

24

Advanced Retouching and Compositing

Frequency separation for skin retouching, combining multiple images into one composition

25

Working with Smart Objects

Understanding and using Smart Objects, non-destructive transformations

26

Advanced Text and Shape Tools

Creating custom shapes, warping and distorting text and shapes

27

Color Grading and Effects

Using color grading techniques for mood and tone, applying special effects and styles

28

Project Day

Create a poster or digital artwork using learned skills

 


 

Day

Topic

Details

29

Introduction to UI/UX Design

Overview of UI and UX principles, differences between UI and UX

30

Research and User Personas

Conducting user research, creating user personas

31

Wireframing and Prototyping

Introduction to wireframing tools (e.g., Figma, Adobe XD), creating basic wireframes

32

Visual Design Basics

Understanding color theory and typography for UI, designing simple UI elements

33

Usability and Accessibility

Principles of usability, designing for accessibility

34

Interaction Design

Basics of interaction design, designing interactive elements

35

Project Day

Create a wireframe for a simple app or website

36

Advanced Wireframing and Prototyping

Creating detailed wireframes, prototyping interactions and animations

37

User Testing and Feedback

Conducting user testing sessions, gathering and analyzing feedback

38

Design Systems and Components

Understanding design systems, creating reusable components

39

Advanced Visual Design

Creating high-fidelity designs, using grids and spacing for consistent design

40

Collaboration and Handoff

Collaborating with developers, preparing design files for handoff

41

Case Study and Presentation

Documenting the design process, creating a case study and presenting the design

42

Final Project Day

Complete and present a full UI/UX design project

 

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